Monthly Archives: February 2012



I wrote a few weeks ago about the difficulty in providing a meaningful visualisation of Neocolonialism. My game is notable (though this is probably true for others as well) that it could be played with a series of complex Excel spreadsheets. Having done it this way as the initial prototype, […]

Assets Table


I recently played Victoria II, a Paradox game that’s a lot like other Paradox games, only even less fun. It’s a grand-strategy game that attempts to simulate world history from 1836 to 1935. In practice, there isn’t much to do, and even less that is comprehensible. What Victoria II does […]

Cuban Africa