(re-posted on Neocolonialism’s Kickstarter page)
So the beta is once again delayed. I had been aiming for April, and I’m running out of April, so… May. This is partially because A) all of Boston went mad last week, and B) the new look has taken time to implement that I hadn’t budgeted, and C) things are just generally taking longer than expected. The upside is that the game is already looking and playing better than, well, ever, and it’s just missing some additional pieces. At the request of *many* people, I’m coding a tutorial and it will be in the beta release.
Also: This weekend (April 26-27), I’ll be showcasing at Different Games in Brooklyn. If you’re in town, you should stop by!